Ilai Perez
Ilai Perez
Lead 3D Technical Artist @ Glaive game
Tel Aviv, Israel

Summary

I'm a 3D Technical Artist with 5+ years of experience in the technical visual development of mobile games and real-time applications. With a passion for the craft, I specialize in shaders, 3D pipeline management, and real-time VFX in Unity.

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Skills

Rendering3D ModelingShadersVFXDigital SculptingLightingTexturingSculpting

Software proficiency

Unity
Unity
Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
V-Ray
V-Ray
Arnold
Arnold

Experience

  • Lead 3D Technical Artist at Glaive Games,( formerly Octoplay )
    Tel Aviv, IL
    January 2020 - Present

    ● Lead Technical 3D visual development of mobile games

    ● Specialized in shaders, gameplay, and Real-time visual effects

    ● 3D production pipeline management

    ● Key Project: ‘Solaria - dawn of heroes’ ( still in production )

  • 3D Technical Artist at Magnifica
    Tel Aviv, IL
    June 2019 - January 2020

    ● Managed all 3D visual aspects of real-time applications, including high-end VR simulations

    ● Focused on 3D Environments, shaders, and performance optimization

  • 3D Generalist at Gravity VFX
    Tel Aviv
    June 2019 - Present

    ● Contributed to all aspects of 3D VFX production for TV commercials and music videos

    ● Emphasized on modeling, texturing, and technical R&D

  • 3D Artist at Freelance
    Tel Aviv, IL
    January 2018 - June 2019

    ● Various projects including product simulations and asset creation for real-time applications